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Void Poisoning, but for real this time.
#5
Yes while I personally would be all for a risk of permadeath that is mechanically enforced, SL2 seems pretty decidedly not a game to have this problem. Personally, while I would like to see VP mechanical effects, it would get kinda of silly if it couldn't kill you and was hand-waved to 'I get treatment regularly.'

Plus the headache of people RPing super advanced VP and not dying from it. 'Nah, I'm a special snowflake and void poisoning is a part of my very being and just didn't kill me because reasons. Oh, and I'm a vampire.'
Please don't lynch me, I'm too young!
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