01-28-2017, 08:14 AM
Well, it can be a low multiplier and decent base damage, or high multiplier and low base damage. I'm inclined to push for the latter, to keep its thematic significance.
Something along the lines of 2% extra damage per 1% health missing. (0-200% extra damage, from full to 0 HP respectively).
Something along the lines of 2% extra damage per 1% health missing. (0-200% extra damage, from full to 0 HP respectively).