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Roleplay Content Suggestions
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"[url=http://neus-projects.net/viewtopic.php?p=2143#p2143 Wrote:Miller » Wed Dec 17, 2014 6:04 am[/url]"]
3) 'Guilds'
Not necessarily needed in an RP or Gameplay aspect other than for organization. Knowing who's what rank or who's what in your organization.

This. But it needs to be done right. What SL2 needs is actual factions to be controlled by the players. IE the mage guild, Black Knights, Geistritters etc. It'd be incredibly awesome to have a few select competent people lead factions that exist in the lore as well as have some faction-related places to go for players. It'd create the whole aspect of 'Oh, I want to be a Black Knight/Mage!' 'Well you're in luck, now you can actually receive training RPly!'.

These 'Leader' characters would obviously need some form of boost Mechanically, because lord knows you lot can't deal with it from RP alone. This could be neat new skills or a simple boost to your stats.

By creating a dynamic world we take the first step towards greatness instead of the literal brick SL2 currently is.
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