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Sheathsword, not end turn.
#15
Its a 3m costing skill that is easily countered by moving around the opponent, something already greatly incentivised by Flank bonuses, Cheap movement(cranehop,demonhunter, lightning hooves,ect) Doesn't proc on Skills/spells that do not include a basic attack at 1 range.

Its too easily countered, the only actual reason to use sheath sword currently is to apply damage on enemy you hit with a sidecut/othermovement based skill and created alot of distance from to proc hidden cuts, which you put 5 ranks into.



Heck I'd be fine if it was a give /take relation ship

If sheathsword doesn't proc a hidden cuts, doesn't end turn, if it does, end turn.
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