01-01-2017, 02:30 PM
Of course! I'm not saying we should completely eliminate the risk for any sides.
All I ask is that it's not an all or nothing, no holds barred battle to the death if this feature were to be implemented.
If raiders lose/get captured etc...Guards are free to do as they please and vice-versa if the caravan is completely annihilated by bandits.
I am proposing a less risky alternative to that by suggesting that it does not have to end in 100% total victory for one side via a custom game mode or 'objective' if you will.
In this case. Protecting the caravan a set amount of round or the raiders managing to flee with the loot.
All I ask is that it's not an all or nothing, no holds barred battle to the death if this feature were to be implemented.
If raiders lose/get captured etc...Guards are free to do as they please and vice-versa if the caravan is completely annihilated by bandits.
I am proposing a less risky alternative to that by suggesting that it does not have to end in 100% total victory for one side via a custom game mode or 'objective' if you will.
In this case. Protecting the caravan a set amount of round or the raiders managing to flee with the loot.