12-31-2016, 06:42 PM
![[Image: 8d4393944f024bed9d067f13f3585894.png]](http://image.prntscr.com/image/8d4393944f024bed9d067f13f3585894.png)
So, can 'Stillness, Darkness' not affect the passive after-round heals? Or atleast make it's effects not apply on any heals below or equal to 10 HP?
Currently, it stomps down the tiny heals, reducing them to 0. (Or decimals that aren't being displayed?)
And by seeing stuff like Soldier's Tenacity, Terrasque Shell's and Stability not working on your Vampire, people can deduct your hidden cards pretty easy, grab holy enchant and smite you with light damage, even if you're doing your best to hide that you are a vampire, battle wise.
Bonus: And Soul Jar? Can it not be affected? You're eating spirits and adding them to your energy pool, it's a pretty vampire-ish way to heal, I think. Added to the fact that's a 10* item that takes an equipment slot.
![[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]](https://s.abcnews.com/images/Lifestyle/ht_pudding_the_fox_04_mt_140821_16x9_384.jpg)