12-13-2014, 02:53 PM
Another way to help this is just to change how resistance works seeing as it doesn't actually help that much, for anyone. Even at high numbers like 40+. Maybe make the formula something like damage-element resistance%-resistance(stat). Keeping in mind I have no idea if that's better or worse (or the exact same) than the formula right now. I'm just kind of throwing out a suggestion.