11-27-2016, 12:24 AM
EDIT: You deleted your post while I was replying to it, Kameron.
The vast majority of the playerbase is wrong. If a vampire is played properly, the 75% healing reduction is incredibly, hugely crippling.
Not only can a properly-roleplayed vampire never use Silvermists in places where people might see because it might out them, but they can't even party with healers because those healers' AoE heals will heal the vampire for less than the rest of the party, which will out them.
Furthermore, any character, regardless of race, can equip massive Dark Resist, as it's the easiest available resist to get.
Assuming maximum rolls on these items' resistances where applicable, between 35% demonsilk voidwalkers, 30% blue iron shield (don't think they drop in carapace, +5% more if they do), 15% Carapace Brightray Plate, and a 5% stamp, that's 85% (or 90% depending on whether blue carapace shield is a thing) Dark Resist.
And this is before you take SAN into account, before you take into account the potential for demonsilk/carapace accessories, or sayakana...
There is nothing wrong with vampires' Dark Resist being where it is. There is nothing wrong with Lunar Lunatism being where it is.
The charm is necessary to counteract the existence of Exorcism enchantments, and if you're really worried about charm, you can be a Magick Gunner.
The fear and hesitation are non-issues because Bravery exists and Braveheart exists and Red Cape exists.
The vast majority of the playerbase is wrong. If a vampire is played properly, the 75% healing reduction is incredibly, hugely crippling.
Not only can a properly-roleplayed vampire never use Silvermists in places where people might see because it might out them, but they can't even party with healers because those healers' AoE heals will heal the vampire for less than the rest of the party, which will out them.
Furthermore, any character, regardless of race, can equip massive Dark Resist, as it's the easiest available resist to get.
Assuming maximum rolls on these items' resistances where applicable, between 35% demonsilk voidwalkers, 30% blue iron shield (don't think they drop in carapace, +5% more if they do), 15% Carapace Brightray Plate, and a 5% stamp, that's 85% (or 90% depending on whether blue carapace shield is a thing) Dark Resist.
And this is before you take SAN into account, before you take into account the potential for demonsilk/carapace accessories, or sayakana...
There is nothing wrong with vampires' Dark Resist being where it is. There is nothing wrong with Lunar Lunatism being where it is.
The charm is necessary to counteract the existence of Exorcism enchantments, and if you're really worried about charm, you can be a Magick Gunner.
The fear and hesitation are non-issues because Bravery exists and Braveheart exists and Red Cape exists.