11-19-2016, 05:18 PM
Or Evasion check, Evasion check is always the answer.
If 'Evasion' = true :
- Nullify instance, as the boxer 'avoids'. (No changes.)
else :
- Damage reduced by 75%, as the boxer 'blocks'.
If 'Evasion' = true :
- Nullify instance, as the boxer 'avoids'. (No changes.)
else :
- Damage reduced by 75%, as the boxer 'blocks'.