07-28-2016, 01:08 AM
"Joseph Jostar" Wrote:"MegaBlues" Wrote:This seems like an actual nerf to guns, due to elemental damage being inferior.
I'm against this, especially I see base shell effects as minor until you charge or overcharge.
For overall damage numbers it would be a slight nerf. The point's kind of to make the 'elemental' part of elemental shells more significant and let picking the right shells against an opponent with high weakness REALLY hit 'em where it hurts (compared to meaning an extra 6 damage per shot tops)
You know how mages are having trouble with being able to use more than an element or two effectively? I'd rather we didn't do that to MG as well. Guns already got nerfed by GR, I don't think they need yet another one before the dust even settles.