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Consequences
#16
The main reason the rule exists is to prevent abuse cases. It's not there to protect anyone from reprisal for things they've done, but we all know if it weren't there, character death would be handed out by fellow PCs too liberally. Ideally this sort of thing should be handled maturely between people, because that's what good RP is all about. Making it more automated would be difficult especially when we consider the fact that sometimes the results of battles are decided by things it shouldn't be, for example, undiscovered bugs, etc.

I have more thoughts on this, but I can't really make a big long post at the moment, so I'll just say I am open to the possibility of this sort of 'aggressor/revenge' RP more approachable through GMs, if it's desired.


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