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Pre-Hit Caclulations
#7
Another thing I've suggested repeatedly that nobody liked, along with getting rid of the HP/FP display on (player) enemies so that being a Zeran actually means something.

This is one of the few things that SL1 actually did better.

For those of you who didn't play it
Examining someone in combat would show their health as a status. Unharmed, scratched, injured, wounded, unconscious, etc.

It also displayed after damage calculation, so it looked something like:
Ren Brown takes 30 Fire damage. (Badly Injured)

Attacking someone gave no information until it was done, in which case it said how the attack went. Barely hit, narrowly dodged, gracefully avoided, etc.

So overall it'd look something like:
Critical Hit! Rena Brown attacks Ren Brown with Pelvic Thrust and barely hits them!
Ren Brown takes 0 Blunt damage. (Unharmed)

This could maybe apply to FP too. Well rested, tired, exhausted, etc.
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