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Ice skate
#17
I still believe 3m is fine, not every skill has to be insanely powerful. 2m is workable, and would actually see combat use, 1m creates situations where a Verglas can attack then skate away after they've dealt damage. Based on our experiences with the old Felidae passive, the old version of Crane Hop, the current iteration of Leaping Lizard + Winged Serpent, and Skyburn + Winged Serpent, I feel relatively confident when I say it's probably not a good idea to stick it at 1m.

I see a lot of discussion equating this to Voidgates, as well. They are inherently unequal, as voidgates require you to possess 3 momentum to move for a reduced cost. Giving Ice Skate an up front 1 momentum cost allows for a 'free' disengage if tiles exist; it'd be like allowing Void Assassins to poof away after swinging two or three times.
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