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Great Reckoning Discussion
#3
Always the sadistic one, I'll start with ooone big beef... the portrait dimensions have gotten even smaller. They were 275x400 before, and making images fit those dimensions was usually impossible without at best cutting off significant parts of many images, or at worst shrinking them to the point where they no longer meet the height dimension and therefore end up stretched and unsightly while also losing a lot of detail. I've noticed that you added a maximum file size for image uploads for portraits, so I hope the current width dimension won't be sticking, and can be restored to what it was previously (though I believe a little extra breathing room would be much better).

Apart from that and the difficult to read font on the character window (even though I love the style, it's not what I'd want to read a lot of important information in), I love the changes to the interfaces. Knowing that I'm not risking a virus by opening someone's description is always welcome, and seeing the totals of things we used to have to not be lazy and do actual math to figure out for ourselves is convenient. I and some others have had a bit of confusion with the display updating in odd ways when sorting stats, though I'm unsure if it's a bug or if it's intentionally removing/adding certain modifiers from the calculations and stat totals when you start/stop sorting. Some clarity on how it's supposed to work and what modifiers shows/doesn't show would be helpful.

It's probably too early for me to say much on the balance front. It'll take awhile to try everything, as well as make sure everything's interacting as intended in the first place, so the most I can say is that I'm relieved about grinding finally having an end in sight, and that personally I've felt no issue with the 3 stat points per level so far. I was able to make a pretty balanced spread with it, and I like things best when not in excess, though I'm sure opinions on that vary. I'll hold any further thoughts for the time being. Great work!
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