04-09-2016, 01:06 PM
The vydel doesn't hit the enemy, yep.
It'd be great if Sidecut applied the hit to the enemy, on the square before hitting the target, if that is possible?
As for repel, it doesn't seem like its all too big of an issue, and could stay as is, I was noting that out.
It'd be great if Sidecut applied the hit to the enemy, on the square before hitting the target, if that is possible?
As for repel, it doesn't seem like its all too big of an issue, and could stay as is, I was noting that out.