02-27-2016, 10:30 PM
To be honest, keep the FP sap high for normal dodge* (as a reward for actually dodging a hit that can be dodged, it's fair in a way.), but tone down when Evasion procs to something like Lina said, (1+UL)/2. Because that completely screws up major when somebody uses an autohit that attacks multiple times, as it already costs FP and sometimes, a good amount for someone who doesn't stack up Willpower. (Rapid Kick mainly, Madchop, etc.)
(*Or give it a new passive, when successfully dodging one basic attack, you gain a buff that makes it when you dodge the next basic attack within the next round, it saps their FP by (UL/3)% PS: yes im an hypocrit, Ranylyn-)
ALSO, since we're on about Evasion, Blind shutting down Evasion too when? Evade an autohit without seeing is funny for now... For now.
(*Or give it a new passive, when successfully dodging one basic attack, you gain a buff that makes it when you dodge the next basic attack within the next round, it saps their FP by (UL/3)% PS: yes im an hypocrit, Ranylyn-)
ALSO, since we're on about Evasion, Blind shutting down Evasion too when? Evade an autohit without seeing is funny for now... For now.