02-14-2016, 05:02 PM
Considering the FP cost to Overcharge, the cooldown on it during which time you don't have any shell effects at all, and the fact that a non "One Overcharged" Overcharge could realistically be dropped to 0 damage if it was resistable, I've gotta say that if they WERE resistable, MG would basically be complete trash outside of Akimbo. And while One Overcharge effects are really strong, single shot guns still lose out to Multishot even with the damage being unresistable, so making them resistable would just throw singleshot back in the "why does this even exist and waste game code" bin.
(Of course, if it was Charge Mind levels of 500+ damage, that would be another story. But non "One Overcharged" Overcharges don't come close to even 1/5 of that much... on a class that basically exists to deal damage with very limited support options)
Just my two cents.
(Of course, if it was Charge Mind levels of 500+ damage, that would be another story. But non "One Overcharged" Overcharges don't come close to even 1/5 of that much... on a class that basically exists to deal damage with very limited support options)
Just my two cents.
*loud burp*