01-20-2016, 08:02 PM
"[url=http://www.neus-projects.net/viewtopic.php?p=11678#p11678 Wrote:Neus » Wed Jan 20, 2016 4:28 am[/url]"]Silvermists is fine at multiple uses per round, it has significant drawbacks to using it that way. I fixed the bugs where you could go into negative essence and added a check when your blood changes to end Lunar Lunatism if it's 0.
Fair enough. And I agree about the drawbacks.
I just felt people would get iffy about a Vamp's ability to heal twice in one turn, but it looks like we're all in agreement that the drawbacks balance it out.
*loud burp*