03-14-2024, 05:58 AM
I wanna talk about the lore of certain core game elements that is simply missing in Korvara.
RACES
Most notably, races. All of the lore related to races in the game is of course tied to... The Great Six. Kaelensia are tied to the great beasts of Egwyn, Zerans worship their god in bone temples, we got papilions who come from a specific forest in the world, etc etc, and all manner of god-related races.
The following races have lore in Korvara:
- Naga
- Shaitan, Umbral, Theno, Oracle.
- Elves
- Reaper and Apertaurus
- Omina.
- Doriad
The following races have unclear lore:
- Redtails. They're tied to amiras, but also the "great fox spirit" probably wasn't in korvara.
- Wyverntouched? I guess wyverns exist, despite never being seen or mentioned. In g6 we had some lore about wyverns living in Alstalsia.
- Papilions are kinda nebulous but at least you can rp them as coming from a random forest similar to mechana.
Races that have NO LORE:
- Every Kaelensia
- Glykin
- Hyattr
Races that were removed from the game because no lore(???):
- Vampire
- Zeran
- Lich
- Dullahan (There's literally no lore reason they're not here, other than dev not wanting immortal chars. Which feels kinda weird when mad dullahans exist... Why can't we just have young dullahans?...)
All we need is some blurbs explaining the korvara lore of these races. For instance, the god-related races could be born in Korvara from the gods as well, even though the influence is faint and distant. Just give us some sort of lore that can even be a copy paste of what happened in G6.
Something we could do is have race lore that is specific to Korvara in the race selection menu. Ultimately, having some proper official lore in game would go a long way to help people have more fleshed out backstories and a stronger race identity.
CLASSES
So there are a few classes in the game that are extremely specific in lore, and it's really weird. In G6, you could occasionally roleplay your class as part of your character and backstory. In Korvara, it's kinda just a thing you're doing.
The following classes are G6-specific:
- Kensei
- Black Knight
- Verglas
The following classes have lore that is weird in Korvara:
- Engineer (We have autonomous robots with tank threads and flying helicopter blares that people from anywhere can create. It puts the technological level of the world into question)
- Magic Gunner (No Karaten)
- Priest (No gods!)
These classes have their own Korvara lore (Very nice!!!):
- Demon Hunter
- Shifter
- Rune Magician
If we got a small amount of lore for that is specific to Korvara, even a small explanation of what it means here, it could really help bring a bit more meat to some characters. Especially something like Kensei!
Here's some Examples:
Kael
There were ancient animal spirits that blessed populations. Could be essentially echoes of the great beasts. Maybe the beasts visited korvara before recorded history.
Glykin
Can be the same thing as G6. People were sick, and they got healed. But in their case it was the intervention of mythical golden snakes that appeared, and now it's a creature of legend.
Vampire
Can just be same lore as G6 but without the op misting, and have them be born from an ancient cursed artefact instead of Huggessoa directly.
Kensei
There was an ancient samurai order that acted as mercenaries for the nations, and now their order is dissolved and lost to time but the techniques and the culture of self-improvement and mastery of the blade has persisted. I also think it would be nice if there was the korvara version of oniga in lore, even if it's nothing but ruins.
Verglas
We have an arctic area with an ancient civilization. We could absolutely say that there were tribes who used that type of martial art.
BK
Just make black wind a technique that is obtained after harsh soldier training. Instead of being nation-specific, it could be like something that awakens in you. The power to impose yourself and protect others, when your conviction is strong enough. The mind of steel and body of steel manifesting that power through sheer will and ability to influence the world.
Anyway, I know Dev might have some things planned for the future, like reveals or something maybe, but I just think it's a real shame. I mean it's gonna be 2 years and we still have no vampires or Kael lore...
And to those thinking "well just put that in a lore doc", the lore that nations write down is definitely not something everyone reads or agrees on. You can't just have one nation claim lore that is so central to the game. We just need Dev to make simple lore that we can work with and expand upon.
RACES
Most notably, races. All of the lore related to races in the game is of course tied to... The Great Six. Kaelensia are tied to the great beasts of Egwyn, Zerans worship their god in bone temples, we got papilions who come from a specific forest in the world, etc etc, and all manner of god-related races.
The following races have lore in Korvara:
- Naga
- Shaitan, Umbral, Theno, Oracle.
- Elves
- Reaper and Apertaurus
- Omina.
- Doriad
The following races have unclear lore:
- Redtails. They're tied to amiras, but also the "great fox spirit" probably wasn't in korvara.
- Wyverntouched? I guess wyverns exist, despite never being seen or mentioned. In g6 we had some lore about wyverns living in Alstalsia.
- Papilions are kinda nebulous but at least you can rp them as coming from a random forest similar to mechana.
Races that have NO LORE:
- Every Kaelensia
- Glykin
- Hyattr
Races that were removed from the game because no lore(???):
- Vampire
- Zeran
- Lich
- Dullahan (There's literally no lore reason they're not here, other than dev not wanting immortal chars. Which feels kinda weird when mad dullahans exist... Why can't we just have young dullahans?...)
All we need is some blurbs explaining the korvara lore of these races. For instance, the god-related races could be born in Korvara from the gods as well, even though the influence is faint and distant. Just give us some sort of lore that can even be a copy paste of what happened in G6.
Something we could do is have race lore that is specific to Korvara in the race selection menu. Ultimately, having some proper official lore in game would go a long way to help people have more fleshed out backstories and a stronger race identity.
CLASSES
So there are a few classes in the game that are extremely specific in lore, and it's really weird. In G6, you could occasionally roleplay your class as part of your character and backstory. In Korvara, it's kinda just a thing you're doing.
The following classes are G6-specific:
- Kensei
- Black Knight
- Verglas
The following classes have lore that is weird in Korvara:
- Engineer (We have autonomous robots with tank threads and flying helicopter blares that people from anywhere can create. It puts the technological level of the world into question)
- Magic Gunner (No Karaten)
- Priest (No gods!)
These classes have their own Korvara lore (Very nice!!!):
- Demon Hunter
- Shifter
- Rune Magician
If we got a small amount of lore for that is specific to Korvara, even a small explanation of what it means here, it could really help bring a bit more meat to some characters. Especially something like Kensei!
Here's some Examples:
Kael
There were ancient animal spirits that blessed populations. Could be essentially echoes of the great beasts. Maybe the beasts visited korvara before recorded history.
Glykin
Can be the same thing as G6. People were sick, and they got healed. But in their case it was the intervention of mythical golden snakes that appeared, and now it's a creature of legend.
Vampire
Can just be same lore as G6 but without the op misting, and have them be born from an ancient cursed artefact instead of Huggessoa directly.
Kensei
There was an ancient samurai order that acted as mercenaries for the nations, and now their order is dissolved and lost to time but the techniques and the culture of self-improvement and mastery of the blade has persisted. I also think it would be nice if there was the korvara version of oniga in lore, even if it's nothing but ruins.
Verglas
We have an arctic area with an ancient civilization. We could absolutely say that there were tribes who used that type of martial art.
BK
Just make black wind a technique that is obtained after harsh soldier training. Instead of being nation-specific, it could be like something that awakens in you. The power to impose yourself and protect others, when your conviction is strong enough. The mind of steel and body of steel manifesting that power through sheer will and ability to influence the world.
Anyway, I know Dev might have some things planned for the future, like reveals or something maybe, but I just think it's a real shame. I mean it's gonna be 2 years and we still have no vampires or Kael lore...
And to those thinking "well just put that in a lore doc", the lore that nations write down is definitely not something everyone reads or agrees on. You can't just have one nation claim lore that is so central to the game. We just need Dev to make simple lore that we can work with and expand upon.