05-16-2019, 08:41 AM
Knocking down Soldier Krabolds doesn't remove their shells. Instead, the Krabold enters a stun but not a stun, and loses their turn.
Ex:
Turn 0:
Player 1 knocks down Soldier Krabold.
Soldier Krabold doesn't get a turn.
Next turn immediately after Player 1's turn.
Turn 1:
Player 1's turn.
Soldier Krabold has a turn again, except they don't have the knocked down status anymore.
Player 1 knocks down Soldier Krabold.
Soldier Krabold loses its turn again.
Next turn immediately after Player 1's turn.
Turn 2:
Player 1's turn.
Soldier Krabold has a turn again, except they don't have the knocked down status anymore.
Next turn immediately after Player 1's turn.
Ex:
Turn 0:
Player 1 knocks down Soldier Krabold.
Soldier Krabold doesn't get a turn.
Next turn immediately after Player 1's turn.
Turn 1:
Player 1's turn.
Soldier Krabold has a turn again, except they don't have the knocked down status anymore.
Player 1 knocks down Soldier Krabold.
Soldier Krabold loses its turn again.
Next turn immediately after Player 1's turn.
Turn 2:
Player 1's turn.
Soldier Krabold has a turn again, except they don't have the knocked down status anymore.
Next turn immediately after Player 1's turn.
![[Image: tenor.gif?itemid=8459553]](https://media1.tenor.com/images/0b6dab51b5a3f172dbef4819c073da1a/tenor.gif?itemid=8459553)