02-19-2016, 03:38 AM
How is this interaction supposed to work? If a gunner overcharges and fires a bullet at a reflecting kensei, should the shell effect still harm the kensei? Or should it also be reflected? Currently, there is no consistency. Vamp shell and Celsius shell will be reflected entirely, inflicting the celsius/drian debuff and ice damage on the gunner who shot them.
However, sonic shell and interference shell don't function this way. Sonic shell will inflict hesitation on the gunner, but the sound damage AoE will only hurt and knockdown the Kensei. If the Kensei is far enough away from the gunner that the AoE sound damage doesn't reach them, the sound damage simply does not happen. Likewise, Interference shell will cause interference on the Kensei, and never the Gunner.
What's supposed to happen here?
However, sonic shell and interference shell don't function this way. Sonic shell will inflict hesitation on the gunner, but the sound damage AoE will only hurt and knockdown the Kensei. If the Kensei is far enough away from the gunner that the AoE sound damage doesn't reach them, the sound damage simply does not happen. Likewise, Interference shell will cause interference on the Kensei, and never the Gunner.
What's supposed to happen here?