09-18-2019, 10:09 PM
In agreement with spoops, instead of posting in the deadly aim thread I decided to start a new thread on general quality of life and rework ideas for arbalest.
Core concepts
THE SUBWEAPON
BATTLEWEIGHT/WEAPON WEIGHT
THE CHAIN.
Personally I'd like to see more gameplay involving the Chain, perhaps a visible chain between where the subweapon lands on the map and the user, that can be used to Tether people (okay sue me I've been playing astral chains this week)
Core concepts
THE SUBWEAPON
BATTLEWEIGHT/WEAPON WEIGHT
THE CHAIN.
Personally I'd like to see more gameplay involving the Chain, perhaps a visible chain between where the subweapon lands on the map and the user, that can be used to Tether people (okay sue me I've been playing astral chains this week)