Posts: 1,054
Threads: 425
Likes Received: 480 in 150 posts
Likes Given: 319
Joined: Nov 2014
It's become increasingly apparent that most tile generating skills are set to an extremely low base duration (typically 2 rounds) due to the existence of tile duration talent buffs (+5 rounds for most if not all).
Plants do not have this so are subject to only lasting for two rounds from most skills that create them from an impact effect.
It'd likely be something added to Geomancy since it's the only elemental talent missing a tile duration extension. Could be called Horticulture. SR*1 round duration extension for plant tiles. Easy.
Posts: 1,143
Threads: 150
Likes Received: 626 in 332 posts
Likes Given: 661
Joined: Aug 2015
•
Posts: 4,180
Threads: 959
Likes Received: 1,359 in 532 posts
Likes Given: 484
Joined: Feb 2015
I've suggested in the past for Geomancy to get a 3 subrank talent that increases plant duration, as well as flooded water, which Flooded Water did eventually wind up getting.
I have to agree, increasing plant duration would be a very beneficial thing.
Posts: 275
Threads: 50
Likes Received: 206 in 92 posts
Likes Given: 188
Joined: Aug 2022
I brought this up a bit in the Overgrown staff thread and whole-heartedly support it here too.
•
Posts: 4,583
Threads: 738
Likes Received: 894 in 471 posts
Likes Given: 1,361
Joined: Sep 2015
Plants should just be 5 rounds by default. Even if it gets amped, it's plants, man. What will they do? Eat you?
•
Posts: 1,143
Threads: 150
Likes Received: 626 in 332 posts
Likes Given: 661
Joined: Aug 2015
In all honesty I don't see why plants would have a duration at all. Could just be permanent
•
Posts: 120
Threads: 21
Likes Received: 48 in 24 posts
Likes Given: 120
Joined: Aug 2023
Let the plants exist for more than .2 seconds!
•
Posts: 1,083
Threads: 193
Likes Received: 626 in 235 posts
Likes Given: 708
Joined: Nov 2014
(07-12-2024, 10:33 PM)Poruku Wrote: In all honesty I don't see why plants would have a duration at all. Could just be permanent
kudzu moment
Posts: 635
Threads: 141
Likes Received: 261 in 56 posts
Likes Given: 65
Joined: Nov 2014
I agree that plants don't last long enough currently but I don't think indefinite duration would be a good idea, considering things like Bow of the Green Forest's potential, Doriad buffed flowers and Thick Vines.
•
Posts: 1,143
Threads: 150
Likes Received: 626 in 332 posts
Likes Given: 661
Joined: Aug 2015
I just thought it would be neat but yeah... Yeah just a duration talent is more than enough
•