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Simply put, add Tool Creation to the list of crafts that can be boosted via Al Abel.
Also, while this goes for every other craft really, adding bonuses for great-sucesses when crafting tools/traps should be a thing to promote actually getting the LE bonus.
Or just higher level traps/tools.
Either works.
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Tool creation better not be getting great success bonuses before the old timers; like Enchanting, Alchemy (non-potions and things), etc that don't get much of anything for great successes at all.
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Gonna go ahead and bump this with an idea I had regarding bonuses to better quality tools.
They could use less stamina per use. And traps could be more effective depending on quality (and hopefully still stack).
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As it is currently, you get them so that, between these and talents like Maintenance, Alchemy, etc., you can take more different crafts to viable levels.
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