03-27-2020, 06:15 PM 
	
	
	
		I think failing a craft should give you a portion of exp a successfull craft would, as long as you have a chance to actually succeed in creating that item. The portion could be based on sucess chance, so less with smaller percentage, so you cant just spam low percentage for training
	
	
	
![[Image: kTbQzUT.png]](https://i.imgur.com/kTbQzUT.png) 
 
					
				 

