Posts: 371
Threads: 59
Likes Received: 22 in 9 posts
Likes Given: 2
Joined: Nov 2014
Bare Hands (the weapon) count as if their durability is zero, making them suffer the penalties that usually follow. Repairing doesn't seem to help, nor does the mending staff.
I'll be sending you my hospital bills, Dev.
Posts: 497
Threads: 71
Likes Received: 477 in 142 posts
Likes Given: 1,005
Joined: Nov 2014
Bare Fists are still broken as of the latest Trait Rework.
Posts: 2,068
Threads: 264
Likes Received: 215 in 123 posts
Likes Given: 84
Joined: Nov 2014
Bare fists still suffer from broken weapon penalties.
Posts: 557
Threads: 174
Likes Received: 240 in 103 posts
Likes Given: 182
Joined: Nov 2018
Yeah, Dev should really look into that. From my understanding, it's still broken, lol.
Posts: 2,068
Threads: 264
Likes Received: 215 in 123 posts
Likes Given: 84
Joined: Nov 2014
The only time my fists fixed themselves was a fluke moment where I procced eviter with my broken fists and somehow the game took pity and said "Here...have one durability"