Posts: 1,035
Threads: 298
Likes Received: 564 in 176 posts
Likes Given: 920
Joined: Nov 2014
Blazing Shinken's cinder tiles used to scale off 50% STR, but now their damage is pretty minimal regardless of STR or Fire ATK. Is this intentional?
[Details]
The damage seems to be static almost the entire time.
Rank 5 Shinken
With 42 STR / Fire ATK:
M.TYPE - STANDARD Arena Combatant takes 5 Fire damage.
M.TYPE - STANDARD Arena Combatant takes 5 Fire damage.
M.TYPE - STANDARD Arena Combatant takes 5 Fire damage.
M.TYPE - STANDARD Arena Combatant takes 5 Fire damage.
Posts: 4,258
Threads: 986
Likes Received: 1,443 in 563 posts
Likes Given: 503
Joined: Feb 2015
This was changed a while back, and even changed again during great reckoning, Dev says cinder tiles are supposed to use 30% of your fire ATK, 30% of 42 is about 12, and most arena combatants have 40-45 defense, reducing that to about 7 or 8 per tile, it sounds rather standard to me but also the numbers seem a bit off.
Posts: 178
Threads: 15
Likes Received: 0 in 0 posts
Likes Given: 0
Joined: Aug 2016
Mechanations have fire and ice resistance.
Posts: 4,258
Threads: 986
Likes Received: 1,443 in 563 posts
Likes Given: 503
Joined: Feb 2015
"Esther"' Wrote:Mechanations have fire and ice resistance.
Arena combatants do not have racial passives.
Posts: 4,627
Threads: 747
Likes Received: 924 in 487 posts
Likes Given: 1,383
Joined: Sep 2015
Compared to Blazing Crystal Rose, Blazing Shinken's cinders are pretty trash.
Blazing Crystal Rose seems to be using 100% Fire ATK on cinders.
Posts: 7,402
Threads: 397
Likes Received: 535 in 245 posts
Likes Given: 10
Joined: Nov 2014
It was doing Cinders equal to the bonus damage, IE Rank * 2. I changed it to 100% Fire ATK.