Posts: 1
Threads: 1
Likes Received: 0 in 0 posts
Likes Given: 0
Joined: Jun 2016
So after the update, damage that could not be resisted (At least on three of my Hexer spells) can now be resisted by NPCs.
Spirit Pain, Earthbound Vengeance and Enma's Summons all deal Dark damage to enemies, and previously couldn't be reduced by resistances.
Now they're being resisted like any other technique lol.
Posts: 1,093
Threads: 248
Likes Received: 81 in 59 posts
Likes Given: 15
Joined: Dec 2014
Do you mean the 'RESIST' message pops up or their resistance STAT reduces their damage? if the first option then that's supposed to happen, the second option should NOT because 'unresistable' means that the STAT resistance does not apply, but elemental resist is gonna always apply no matter what. (looking at you 98% darkness resist vampire scumbags)
OOC Devourer Of Souls: it makes me feel like someone slipped me acid laced water
Posts: 4,331
Threads: 1,017
Likes Received: 1,520 in 602 posts
Likes Given: 525
Joined: Feb 2015
Nah, Enma's summons and stuff can be totally resisted by the RES stat now I think is what they're saying Raigen.
Posts: 4,709
Threads: 769
Likes Received: 949 in 506 posts
Likes Given: 1,415
Joined: Sep 2015
Why not make it 'true damage', a third kind of damage that's neither physical or magical, for just these specific skills?
And IMO, Enma's Summons should act like Execute, to make it worth.
what the heck!!!
im not part of the abc news
Posts: 7,608
Threads: 401
Likes Received: 607 in 300 posts
Likes Given: 12
Joined: Nov 2014