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		Destiny Spellthief Copy Spell Ranks are reduced back to 0 despite them being maxed rank in their respective classes.
Example, I have rank 5 Death Knighting in Hexer (And stole a rank 5 one, too, if that matters.) which is supposed to give me +10 to each stat, and it did normally before going destiny rogue, but now it only gives me +1. Also, all the copy spell's FP costs are at rank 0 values. Pretty sure it's caused by all the other classes being 'closed'.
	
	
	
	
	
 
 
	
	
	
		
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		Yeah destiny sets all your other classes to locked and level 0 and blank slates them
Honestly a destined spell thief shouldn't be weaker than a non destined one.
Just make all spells for destined rogues count as max rank when used as a spell thief.
	
	
	
	
	
 
 
	
	
	
		
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		"Lolzytripd"' Wrote:Just make all spells for destined rogues count as max rank when used as a spell thief.
I know this isn't a suggestion thread, but you can do this to fix it, Dev? You're bound to release more spells in the future, and it will be a hassle to just un-destiny to rank up new spells then destiny again.
	
 
	
	
	
	
 
 
	
	
	
		
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		Full support for alternative ranking method for copy spells.
	
	
	
	
	
 
 
	
	
	
		
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		we already made a thread about it the general consensus was  Either they wanted it based on snatch spell rank  or overload copy
	
	
	
	
	
 
 
	
	
	
		
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		Bump that topic then. This isn't a bug.