04-10-2025, 11:36 AM
As it stands now, elemental enchants, spare talvyd for its movement properties, are some of the worst enchants to use for automatons, they are the lowest in priority so they are eaten after fortunes, they only add tiles to move skills and a -25% weakness to a given element, all in return for non armor ignoring bonus damage which scales off of almost no elemental attack.
I suggest changing how Elemental augment works for automatons, or maybe even for all allies, ordered by the most strong to least in terms of approach.
1. Augment uses the highest elemental attack between caster and recipient. This would make giving other allies your element strong, but it might also be a bit too strong in some cased, a twin strike build receiving around 100-200 more damage per basic does sound quite a bit powerful.
2. Automatons either by default use the caster's elements in their stat spread or use the casters elements directly from their own stats when calculating elemental augment damage. This would allow only automatons to get the full benefit from elemental augment. No Automaton uses elemental attack as far as i'm aware, so it should be easy enough to swap out their elemental attacks for the casters in order to use the elemental enchants to the greatest effect.
This would allow automatons to do damage more comparable to other summons, while also having it locked behind a heavier momentum investment, I feel as if it is balanced.
If no one's batting in ruler's corner then it's gonna be me
I suggest changing how Elemental augment works for automatons, or maybe even for all allies, ordered by the most strong to least in terms of approach.
1. Augment uses the highest elemental attack between caster and recipient. This would make giving other allies your element strong, but it might also be a bit too strong in some cased, a twin strike build receiving around 100-200 more damage per basic does sound quite a bit powerful.
2. Automatons either by default use the caster's elements in their stat spread or use the casters elements directly from their own stats when calculating elemental augment damage. This would allow only automatons to get the full benefit from elemental augment. No Automaton uses elemental attack as far as i'm aware, so it should be easy enough to swap out their elemental attacks for the casters in order to use the elemental enchants to the greatest effect.
This would allow automatons to do damage more comparable to other summons, while also having it locked behind a heavier momentum investment, I feel as if it is balanced.
If no one's batting in ruler's corner then it's gonna be me
