Empty Pockets Buff - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11) +--- Thread: Empty Pockets Buff (/showthread.php?tid=9686) |
Empty Pockets Buff - Shujin - 10-18-2022 Empty pockets is a fairly simple thing. It boost success chance for a steal, alas only after you evade which...Lets be honest. You will have plenty enough Cel on a dodge build to have 100% steal chance even without maxing steal itself out. The item belt thing is...Extremly Situational, given the conditions and only 1 Turn length, but I guess it can be nice? I would like to add something else however, that might also make it useful for other classes with Trickery effects: +15% to trigger a Trickery effect once, after a dodge. Simple enough change, Either alone or on top of the steal success chance which...I do not think anyone really cares about. Or I don't know, let you go into sneaking after a successful steal. RE: Empty Pockets Buff - Autumn - 10-18-2022 Bumping up the pilfer buff could also be a good alternative, as was attributed by the Fulgurite meta, having answers to prominent item usage is a good thing to have. RE: Empty Pockets Buff - renowner - 10-23-2022 Counter point, Give Pilfer a trickery effect like steal that lets you attack after using it! 3m just to restrain isn't very useful, and it'd be cool to have a real reason to use the 'pilfer' weapons, since +15% steal rate is extremely never an issue. Especially when the off-hand enchantment that gives +5 guile already does so. RE: Empty Pockets Buff - Shujin - 10-23-2022 Why not buff both extremely niche and nigh unuseable things, instead of arguing against one another of which one is worse and therefore the other doesn't need a buff. Pilfer and Empty pockets are both kinda really bad. this is however a Empty Pocket thread. RE: Empty Pockets Buff - Snake - 10-24-2022 How about... Empty Pockets The good thing about people attacking you is that they don't notice stuff missing. When you evade a basic attack, you gain +15% success rate to your next Steal within 3 rounds, and if successful, the target cannot use items for 3 rounds. Trickery: You will teleport behind your attacker and automatically apply your Steal skill to the attacker. |