(v 2.47) Still in a dream, Snake Eater! (Snake Shot vs BotGF) - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: (v 2.47) Still in a dream, Snake Eater! (Snake Shot vs BotGF) (/showthread.php?tid=8171) |
(v 2.47) Still in a dream, Snake Eater! (Snake Shot vs BotGF) - Snake - 07-09-2021 Bow of the Green Forest's LV3 Poison takes priority over Snake Shot's LV15 Poison, on critical hit by utilizing Snake Shot with a Bow of the Green Forest. In this case, the LV3 Poison (On-Critical Bow of the Green Forest effect) should have been replaced by the LV15 Poison (Snake Shot), but it didn't, and I believe this is a bug, because there has been a fix involving status effects of a lower LV replacing ones that have a higher LV. How to replicate: - Have a 100% Critical Hit chance Bow of the Green Forest - Use Snake Shot at its maximum rank, expecting the Poison LV to be 15. - Cry sadly, as it is only LV3 and the game didn't process the LV differences of both Poison inflictions. Possible fix: - Make Snake Shot's Poison status apply before on-hit/on-critical hit effects. RE: (v 2.47) Still in a dream, Snake Eater! (Snake Shot vs BotGF) - Neus - 07-31-2021 This is not a bug. As far as I'm aware, the 'only replaced by stronger status effects' is only in a few cases, and secondly, the reason you're getting this behavior is because of Snake Shot's effect. Basic Attack -> Critical -> Check weapon critical effects -> Snake Shot checks if it was a critical -> Snake Shot checks if the target is poisoned or not. Since they're already poisoned by the bow's effect, it applies Snake Wrap instead, not poison. |