NEUS Projects
[v2.23c] Mods UNLEASHED - Printable Version

+- NEUS Projects (https://neus-projects.net/forums)
+-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8)
+--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5)
+--- Thread: [v2.23c] Mods UNLEASHED (/showthread.php?tid=6821)



[v2.23c] Mods UNLEASHED - Autumn - 04-26-2020

[Image: unknown.png]

It seems that the +20 stat mod cap was somehow removed recently, either that or I'm reading this wrong, a BK/Hexer with upwards to a +25 DEF mod, obtaining it in full.

Mods used:
Walk in Darkness +3
Galren +4
Astral Belt +5
Castling +7
Iron Wall +6


Sanguine Crest is also granting something around 10-12 DEF if that counts, but I don't think it does count towards the mod cap normally.


Re: [v2.23c] Mods UNLEASHED - Neus - 05-04-2020

The +20 stat mod cap only applies to enchant-based bonuses. Passive class skills are a class modifier. Sanguine Crest is a race modifier.

Galren, Astral Belt, and Castling are enchant-based bonuses, which are under +20.


Re: [v2.23c] Mods UNLEASHED - Sawrock - 05-04-2020

Do items count towards enchant-based bonuses, or are they a separate item-based bonus?


Re: [v2.23c] Mods UNLEASHED - Neus - 05-04-2020

Item bonuses are enchant-based effects.