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Felbonk! Grandkicker! [Felhook/Grandupper's animation] - Printable Version

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+--- Thread: Felbonk! Grandkicker! [Felhook/Grandupper's animation] (/showthread.php?tid=4966)



Felbonk! Grandkicker! [Felhook/Grandupper's animation] - Snake - 09-25-2017

Can Felhook and Grandupper's animations be a bit like Sturm Shreik's?

What I mean is, when you use it on an enemy, the 'animation' makes your char move in the enemy's square, simulating physical contact, before the rest of the animation resumes.

I think it would make the skill look more like a 'weighty hook'/'ultimate uppercut', if not more similar to a 'punch'.


Re: Felbonk! Grandkicker! [Felhook/Grandupper's animation] - Ryuzaki - 09-25-2017

We REALLY need the boxer animations redone in general.

I don't wanna look like I been sewer diving just because I know how to slide (Aura this only ever looks cool when done with Ki Awoken, then it looks awesome)

I don't want my Asura fist to barely be visible when I cast it, folks should know they got a whole load of darkness coming their way.

Felhook just looks weird.

Grandupper needs way more fancy for what it is, it's a finisher, look like one!