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SL2 Version 1.08 - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: News (https://neus-projects.net/forums/forumdisplay.php?fid=15) +--- Forum: Announcements (https://neus-projects.net/forums/forumdisplay.php?fid=14) +--- Thread: SL2 Version 1.08 (/showthread.php?tid=472) |
SL2 Version 1.08 - Neus - 12-30-2014 [float=left] ![]() In the mean time, let's enjoy some updates to the world and mood, starting with Cellsvich. There's also dicebags and coin flips, which were much requested. And lore blurbs, which is a suggestion that was also made that I liked; a lot of the lore it spits out hasn't been mentioned anywhere else before, so I suggest leaving it on for now. You might learn something new. The adjustments I've made to NPC dialogue are going to be a trend in the next few updates, most likely. NPCs react to your race, which in theory, should help with immersion and 'RP' by setting the mood better. You can even simplify the lost cat quest... if your character's willing to meow. Anyway, like I said; bigger things in the background. Let me know what you think about the update on the forums (or in game, if I see you). Adieu. 1.08 Added - 2 new medals for Hexer have been added. If you've already fulfilled the conditions to unlock them, talk to Medaru Jiisan in Oniga. Added - 2 new buttons have been added to the interface above the chat bar; the Coin Flip button and the Dice button. The coin flip button will flip a coin that everyone nearby can see, and the dice bag similarly rolls a number of dice with a number of sides. Added - The game will now spit out lore every so often, just like it does Tips. Like tips, this feature can be turned off in the preferences menu. Adjusted - Made adjustments to NPC dialogue. (see above)
* Bug Fixes - Fixed a bug where Doriad's Forest Family was applying to Light damage instead of Earth damage. - Fixed a bug where newly claimed houses weren't saving their entrance locations. - Fixed a bug where Hexer curses were not transfering with the correct status LV. - Fixed a bug where Raging Flame wasn't being treated as magic damage (although it is still unresistable.) - Fixed a bug where Spirit Pain could cause you to trigger Riposte on yourself. Click here to learn how to install and play the game! Or click here to view the game's hub page and learn about it, see screenshots, who's playing, and more! |