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Sparring Legs - Printable Version

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+--- Thread: Sparring Legs (/showthread.php?tid=4600)



Sparring Legs - Lonestar - 05-31-2017

I've seen this happening multiple times, even with me sometimes, but fleeing a spar can be a pain due to the lack of stats (LUC/CEL) to do such, thus, they spend multiple rounds trying to flee with no success.

So the request is pretty simple: Can we have 100% Flee Rate as long as the fight is a Spar?


Re: Sparring Legs - Snake - 05-31-2017

Yes please, not all spars are to death.


Re: Sparring Legs - Selfish Gene - 05-31-2017

Agreed.


Re: Sparring Legs - Fern - 05-31-2017

Yes please! Either that, or a Leave Battle verb.


Re: Sparring Legs - Nanovelich - 05-31-2017

Agreed.

It is a pain in the ass, but not just that:

From an IC standpoint, any attempt at fleeing ends the fight being a Spar. If you can name a reason that someone would be trying to run away while the other party wasn't allowing them to just leave, you're probably not talking about a spar anymore.


Re: Sparring Legs - iStabOreos - 05-31-2017

Yeah, I'm down for this idea.