PVP as war. - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Suggestions (https://neus-projects.net/forums/forumdisplay.php?fid=7) +--- Thread: PVP as war. (/showthread.php?tid=4152) |
PVP as war. - Lolzytripd - 01-31-2017 Either in Serious fights (no holds bar) or a new pvp mode Player allies, mercenaries, item summoned allies, would be turned on for pvp.'' This allows the roleplay of bandit leaders, Mercenary commanders, rebels, Ect. Beyond the Force a single player can bring to arms. This would also allow guard players, with a new guard accessory to bring npc guards into battle with them, this item would not function pve but only in pvp. Re: PVP as war. - Shujin - 02-01-2017 I was thinking about something like this aswell. I kinda like the idea to allow people, should they agree, to have some NPC assistance in form of captured/Item monster or even mercenaries. But probably only as a option, so everyone can decide that for themselves. Allow me to capture Ghostdogs again! |