Dungeon Spawns - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: Dungeon Spawns (/showthread.php?tid=2352) |
Dungeon Spawns - Autumn - 02-09-2016 Dungeons don't appear to be spawning in right, they appear in waves of 6 or 7 every 10 hours basically, making it exceedingly hard to find good dungeons without waiting for an absurd amount of time. Re: Dungeon Spawns - Neus - 02-11-2016 What do you consider 'spawning in right'? Re: Dungeon Spawns - Autumn - 02-11-2016 Spawning in steadily every hour, you'd see 2-3 new dungeons every in game hour, this is how it used to be at least. Re: Dungeon Spawns - Neus - 02-11-2016 I didn't change anything as far as I can remember. Re: Dungeon Spawns - Autumn - 02-11-2016 Maybe something went wrong somewhere when updating dungeons for 10 stars? I can't tell, but I can tell that it never used to be this way. A difference of 10 hours between the dungeon spawns. Re: Dungeon Spawns - Neus - 02-14-2016 That's normal. Dungeons start with a lifespan of 10 in-game hours. They only despawn faster if someone clears the boss floor. The despawn may also be delayed if someone is inside of the dungeon. Re: Dungeon Spawns - Autumn - 02-14-2016 Perhaps this can change then? 10 hours is somewhat long of a wait for waiting for fresh dungeons to pop up, perhaps every 6 hours ICly? That way there's 4 new waves of dungeons each IC day. Re: Dungeon Spawns - Neus - 02-17-2016 Okay. |