Chain Reactive Armor - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: Chain Reactive Armor (/showthread.php?tid=1736) |
Chain Reactive Armor - Trexmaster - 09-11-2015 It's technically functioning as it should, but... If two people with Reactive Armor are in range of each other, and one of them is proc'd, it'll cause a loop. The loop will end after about 30 or so instances, but, the fight will come to a halt (The player whose turn it is won't be able to select any actions, even after the loop ends) until a turn timer expires. If, say, Explosion and or cinders proc'd the chain-reaction, the fight will never end. Oh, yeah, and 0 UL Reactive Armor doesn't give Firey Armor at all. Dunno if that changes if you upgrade it. Re: Chain Reactive Armor - Neus - 09-16-2015 Reactive Armor will no longer trigger another person's Reactive Armor. |