Trap Furniture - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Suggestions (https://neus-projects.net/forums/forumdisplay.php?fid=7) +--- Thread: Trap Furniture (/showthread.php?tid=1429) |
Trap Furniture - Trexmaster - 06-24-2015 Make traps available as (non-dense) furniture. Or just dense furniture, but, having to f. adjust them so they're walkable would be annoying. Or just make them placeable like furniture? Though I feel like it'd be required they be a seperate item entirely. Having to use item mounts to get them onto the tile while allowing them to be walked on is a pain as it stands, as you can't quite get them onto the tile proper, and, as far as I know, traps aren't placeable in houses. I haven't tested this, but, I'd imagine they probably reset with the reboot even if they were. Re: Trap Furniture - Neus - 06-24-2015 I'm confused. I assume you're talking about the tool creation traps, but what purpose would it serve to put them down in your house (they only affect monsters)? I can add 'fake' traps as furniture if you just want the aesthetic. Re: Trap Furniture - Trexmaster - 06-24-2015 Yeah, that's I want, the aesthetic. I just want them walkable cause, traps are meant to be walked on. Not that they'd actually do anything. |