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[Gunfighter's Boots - Like A Dragon Set] nombo - Printable Version

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[Gunfighter's Boots - Like A Dragon Set] nombo - Hyunckel1 - 03-13-2025

Hello, it's been brought to my attention that the Like a Dragon Set's passive to trigger the kick skill upon using a fist basic attack does not trigger gunfighter's boots on kick effect. In the event that this wasn't intentional, I'd like to report it as a bug.

In case it was, in fact, intentional for balance purposes, I still think it should be a thing, even though it might mean re-working the Gunfighter's boots effect to something a little less strong (like it only dealing 50% of the weapon's damage, for the basic attack). I think the combination of these two items with a nerf to the aforementioned boots might open up new possibilities for builds without breaking the balance of the game and help with the game's diversity, overall.

Thank you for your time and your consideration!


RE: [Gunfighter's Boots - Like A Dragon Set] nombo - Rendar - 03-13-2025

It was intentional to stop the, quite literal, infinite combo that these items made happen when used in conjuction with one another.


RE: [Gunfighter's Boots - Like A Dragon Set] nombo - Hyunckel1 - 03-13-2025

(03-13-2025, 12:38 PM)Rendar Wrote: It was intentional to stop the, quite literal, infinite combo that these items made happen when used in conjuction with one another.

I see the combo, I fail to see how it's infinite though.


RE: [Gunfighter's Boots - Like A Dragon Set] nombo - AkaInuHime - 03-13-2025

The only case it's infinite is if you have a bare fist gun, which just so happens to exist, but isn't all the time.


RE: [Gunfighter's Boots - Like A Dragon Set] nombo - Hyunckel1 - 03-13-2025

(03-13-2025, 06:19 PM)AkaInuHime Wrote: The only case it's infinite is if you have a bare fist gun, which just so happens to exist, but isn't all the time.
But since mechanations don't have natural skin they can't use cast off flexing, it shouldn't be an issue, in that case...


RE: [Gunfighter's Boots - Like A Dragon Set] nombo - Autumn - 03-13-2025

It wasn't changed to stop an infinite combo, it was changed to prevent you from effectively double attacking, it's purely intentional pretty much so that you don't get momentum economy, 2 full strength basic attacks and a not inconsiderable amount of kick damage all in 1 attack. If you're looking for momentum economy however on Like a Dragon, take a look at Thunderhooves' effect for a build, as those will synergize.