New Traits - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Suggestions (https://neus-projects.net/forums/forumdisplay.php?fid=7) +--- Thread: New Traits (/showthread.php?tid=1166) |
New Traits - Mivereous - 04-27-2015 So I'm pretty bad at this intro stuff, and thought I would just throw out some ideas for new trait ideas, to maybe give more selection and expand onto some we already have. Also I'm pretty bad at names. Mastercraft (Insert Name of Craft here (i.e., Tool Creation, Metalwork, etc)) Req: Level 6 in (Insert Name of Craft here) Increases the success rate of items over your craft level by 10%, or increases chance of great successes on items equal to or less than your craft level by 10%. Murai Hunter Req: Haggler, Scout R3 Increases Murai drop from battles for the party by 5%. Convenient Find Req: Murai Hunter, Scout R5 Increases Item drop rate from battles by 5%. Master Class Req: None Increases the Power of your class' preferred weapons by 1.5x while mono-classing when using Basic Attack, Sub-Attack, or a Skill that performs a Basic Attack. Carry On Req: 40 STR Increases Item Belt limit by STR/20. Efficient Casting Req: 40 WIL When using a spell for the second time in the same round, that spell's FP cost is reduced 10%. Concentrated Req: 40 SKI Increases Hit, after all modifiers, by 4%. Afterimage (Just think it should be moved to this) Req: 40 CEL Whatever it does now. Stand Your Ground Req: 40 DEF Reduces the effect of Knockback by 1 tile, to a minimum of 1 tile. Resistant Req: 40 RES Negative Statuses last one less turn (round? Whatever the proper vocab for that is.) Image of Health Req: 40 VIT Increases HP, after all modifiers, by 5%. Pilgrimage Req: 40 FAI Increases Move of self and summoned allies by FAI/20. Luck of the Draw Req: 40 LUC Increases Critical and Critical Evade, after all modifiers, by 10. (No percent, just 10.) Re: New Traits - Sawrock - 04-27-2015 I like these. I was worried about Master Class, but then I noticed it's only for mono-classing, which now I think is perfectly fine. Re: New Traits - catabur - 05-01-2015 Afterimage increases Evade after all modifiers by 6%. I'm not sure about moving it (afterimage) from something already established, but it'd be whatever. Also, not sure about "Pilgrimage". Kinda weird to have it affect Move like so. But, really, aside from that, I do like the list. Also, I'd like to suggest the following racial traits that Lupine could take: Heightened Instincts: Requirements: Level 30, Lupine Increases bonuses from missing health from 2 to 4 at 50%, 4 to 6 at 25%. Mastered Instincts: Requirements: Level 50, Lupine, Heightened Instincts Further increases bonuses from missing health from 4 to 6 at 50%, 6 to 8 at 25%. |