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[2.88 v5] HSDW works for non-mage invokes & makes invocations cost ONLY 4m to finish - Printable Version

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+--- Thread: [2.88 v5] HSDW works for non-mage invokes & makes invocations cost ONLY 4m to finish (/showthread.php?tid=11253)



[2.88 v5] HSDW works for non-mage invokes & makes invocations cost ONLY 4m to finish - rath111 - 06-29-2024

Make sure you have HSDW applied before the round starts

1. Move somewhere so you have 4m remaining
2. Cast your invocation in the same turn. You can then cast it again to finish it in that same turn. Notice it only required 4m (see GIF: https://ibb.co/9rbVqnM).

You can additionally avoid the 4m cost and cast the spell with 3m if you follow these steps with HSDW already applied:
1. Cast your invocation and finish it. It'll only take 4m.
2. Cast another invocation to start. That'll be 7m now so the round ends.
3. Next round finish the invocation and notice you have all your momentum remaining.

You can also do this with invocations that aren't from the mage class line, like spell Divine Shower for example.



I guess HSDW is refunding both the 3m for the initial cast and the 3m for the finishing cast.


RE: [2.88 v5] HSDW works for non-mage invokes & makes invocations cost ONLY 4m to finish - Neus - 07-05-2024

This has been corrected in 2.88 v6.