[v.2.82b v2] No Empty Threat (Counterattack Tiles) - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: [v.2.82b v2] No Empty Threat (Counterattack Tiles) (/showthread.php?tid=10799) |
[v.2.82b v2] No Empty Threat (Counterattack Tiles) - WaifuApple - 02-11-2024 Using Forced Move, I was successfully able to trigger a whole line's worth of rook's counterattack tiles in a single move. Considering the change made to these interactions to make it so that this only happens once per action, it still working this way seems like a bug. This is likely the case for all other counterattack tiles, too. RE: [v.2.82b v2] No Empty Threat (Counterattack Tiles) - Neus - 02-12-2024 This should be corrected in 2.83 v2. |