[2.73d] Paradigm Skills (Mostly) Suck with EMs/GMs - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: [2.73d] Paradigm Skills (Mostly) Suck with EMs/GMs (/showthread.php?tid=10310) |
[2.73d] Paradigm Skills (Mostly) Suck with EMs/GMs - TheCommonNoob - 06-14-2023 Hello, hello! The addition of Paradigm Shift being available to use for us on the staff team was a huge boon, though it seems it came at a great cost... It seems some of the skills do a considerable amount of lower damage or in worst cases, no damage under control of the EM/GM and "Minotaur Meteor" from Petrified Protector Medis is unable to target enemies despite easily fulfilling its conditions. I know Monster scaling =/= Player scaling but some of these seem suspiciously bad. Being only one person, I will list just the few standouts that I found personally. *SWA nor elemental attack seem to have any effect on the "Initial Damage" outcome which seems intentional(?). *This was conducted with a Level 70 character (with hard capped stats across the board) and Level 70 versions of the bosses. Earth Mover (Cross) / Earth Mover (Linear) Player: Quote:* Initial Damage: 77 Earth Physical, flags: none, sk: Earth Mover (Cross) (/obj/skill/monster/earth_mover_cross) , wep: null Boss: Quote:* Initial Damage: 219 Earth Physical, flags: none, sk: Earth Mover (Cross) (/obj/skill/monster/earth_mover_cross) , wep: null Winter Spears Player: Quote:* Initial Damage: 104.4 Ice Magic, flags: no_evasion, no_immune, no_reflect, no_absorb, magic, sk: Winter Spears (/obj/skill/monster/winter_spears) , wep: null Boss: Quote:* Initial Damage: 243.8 Ice Magic, flags: no_evasion, no_immune, no_reflect, no_absorb, magic, sk: Winter Spears (/obj/skill/monster/winter_spears) , wep: null Spines Shot Player: Quote:* Initial Damage: 0 Pierce Physical, flags: none, sk: Spines Shot (/obj/skill/monster/radigal/spines_shot) , wep: null Boss: Quote:* Initial Damage: 157.2 Pierce Physical, flags: none, sk: Spines Shot (/obj/skill/monster/radigal/spines_shot) , wep: null As an addendum, the gems from Decarabia also don't properly use the player's statistics for damage and come out with very mediocre numbers. RE: [2.73d] Paradigm Skills (Mostly) Suck with EMs/GMs - Neus - 06-21-2023 There's a part of the damage power calculation that lets monsters use any weapon for skills with a scaled WPN power ratio. I've added a similar allowance for gm_chara's, so event mins should be able to get the appropriate power out of them in 2.74. |