[2.72b] Strange bug with Eventmin Placeables Menu - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: [2.72b] Strange bug with Eventmin Placeables Menu (/showthread.php?tid=10188) |
[2.72b] Strange bug with Eventmin Placeables Menu - Poruku - 04-23-2023 When you log on your eventmin key and try to select a placeable, here's what happens 1: Spawner > change spawn type > placeables > ok 2: nothing happens 3: guess I'll try again. Spawner > change spawn type > placeables > ok 4: This opens up the menu on the left. A disorganized list of objects that seems like a totally different list(?) 5: You can use the objects on this list no problem but it's missing most of the items from the main list 6: After a while the correct menu will open (the one on the right). It just pops up as if it finally processed your first request. 7: Use the spawner normally Note: This also happens with the furniture menu, with a different list of random furniture items. Note2: Relogging brings up the correct menu afterwards. Perhaps this is reboot-based. Regardless, it can slow down work for eventmins if you can't find what you need. Though of course a revamp of the spawner menu would be great. RE: [2.72b] Strange bug with Eventmin Placeables Menu - Neus - 05-05-2023 The part where nothing happens is the game populating the spawn list. I plan to update this tool in the future, so just deal with it for a little while longer. |