The Burn that Keeps Everything Awake - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11) +--- Thread: The Burn that Keeps Everything Awake (/showthread.php?tid=4006) |
Re: The Burn that Keeps Everything Awake - Kameron8 - 01-08-2017 "Lolzytripd" Wrote:the swords ENTIRE damage comes in the form of fire. Most people have 10+ fire resist Yeah, I hate when people pick up 5 ranks into Pyromancy, and 2 into Cooking. Wait, that doesn't exist anymore. Swords have a special attack (Stab) that makes it do pierce damage. This weapon is a wall of efficiency, and not being used by every single person in existence is not a valid reason not to criticize it. The amount of retaliation damage should be reduced, capped, or something of the sort. Re: The Burn that Keeps Everything Awake - Neus - 01-08-2017 You can use Stab to get around Narcus's innate fire element but that doesn't affect the bonus damage at all. Saying it's 1:1 is simply incorrect. It doesn't add extra damage to your basic attack. It deals a second hit of magic damage that is also subject to Mag Def and elemental resistance. Ignoring Lolzy's reasonable request for calcs just makes your argument that it's 'broken' look worse. Re: The Burn that Keeps Everything Awake - Ranylyn - 01-08-2017 I think Exxy's point about it being reduced by resistance is the fact that it's effectively compounded. I'll do some math below. MASSIVE DISCLAIMER: Very sick. My math is using stupidly over-rounded and simplified numbers (Including 0 armor) because I can't be assed to spend another 20 dollars on medicine to get my shit together enough just for this one post. So if your concern is ass-pulled numbers, then please just ignore my math instead of giving me a hard time about it. We'll both be happier that way. Putting it in a spoiler tag. Skip ahead if you prefer I've been thinking about it, and I think I have a comprimize that everyone can agree on. How it USED to work: It would only save the last hit taken, and apply that. Also capped pretty low and often did 0 because pre-GR formulas. Why it was changed: A 200 damage hit (Capped at like 60) could be overwritten with a 5 damage hit. Also, often did 0 due to pre-GR formulas. What it was changed to: A stacking amount with a low duration so you can't just heal and release it all at once. Why it's an issue: It stacks, even if you can't just save it up for several turns. It has potential to be very strong. What it should be changed to: Save the single largest hit since the last attack, so it can't be overwritten with a weaker hit. Now that statuses are based on what has the highest level, and cannot be overwritten by a weaker one, I think this is perfect. Thoughts? Re: The Burn that Keeps Everything Awake - Soapy - 01-08-2017 The calculation is not only the same as every other skill in the game, but easier, since it scales on nothing but the damage you take. Take x total damage. Gain Narcus LV x. Attack. Deal (your normal damage). Apply all on hit effects. Multiply x by (100 - Fire Resistance)/100. Multiply x by (100 - Magic DR)/100. Multiply x by (100 - Overall DR)/100. Multiply x by (100 + Hunted)/100. Multiply x by (100 + Analyze Weakness)/100. Multiply x by (100 + 1v1)/100. Multiply x by (100 + Fire Weakness)/100. Subtract Magic Armor from x. Deal x as bonus damage. Exactly. The same. As everything else. Take 300 damage, gain LV 300 Narcus. With 10% Resist, 30 RES, Wraithguard, 1v1 (on the target only), and a whole 19 Magic Armor, that's still returning a third of the damage taken as a bonus effect. Happy? I even used high reductions and everything. God forbid someone makes a 1.2k HP Narcus user and smacks a target that isn't stacking DRs for more than their max health with Plisfa EI. Re: The Burn that Keeps Everything Awake - Neus - 01-08-2017 And how did you decide on those numbers exactly? They seem rather arbitrary. Re: The Burn that Keeps Everything Awake - Lolzytripd - 01-09-2017 and are those numbers even a bad thing, some weapons are just good, its a different kind of strategy, sure it does alot if they take damage, and they have to go through the hassle of trying to amplify that damage, but guess what you could just have easily been amplifying another damage source. I mean the fact that narcus was going around fine until just now makes it seem like ....just maybe.....you lost a fight to a narcus user... Re: The Burn that Keeps Everything Awake - Soapy - 01-09-2017 The only thing amplified there is the defenses. Re: The Burn that Keeps Everything Awake - Lolzytripd - 01-09-2017 hunted and analyze weakness aren't the most common statuses to see floating around Re: The Burn that Keeps Everything Awake - Soapy - 01-09-2017 That's not with hunted or analyze weakness. Holy shit, no wonder you wanted me to do the math for you. Re: The Burn that Keeps Everything Awake - Lolzytripd - 01-09-2017 "Soapy" Wrote:Multiply x by (100 - Fire Resistance)/100.I mean you included them here |