Sparring Mode - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Suggestions (https://neus-projects.net/forums/forumdisplay.php?fid=7) +--- Thread: Sparring Mode (/showthread.php?tid=2601) Pages:
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Re: Sparring Mode - Mivereous - 04-27-2016 "[url=http://neus-projects.net/viewtopic.php?p=13481#p13481 Wrote:Dystopia » Wed Apr 27, 2016 11:13 am[/url]"]"[url=http://www.neus-projects.net/viewtopic.php?p=13480#p13480 Wrote:Snake » Wed Apr 27, 2016 3:11 pm[/url]"] But then there is still the spars-gone-wrong/betrayal fights. What about those? Re: Sparring Mode - Autumn - 04-27-2016 "[url=http://www.neus-projects.net/viewtopic.php?p=13483#p13483 Wrote:Mivereous » Wed Apr 27, 2016 10:11 am[/url]"]"[url=http://neus-projects.net/viewtopic.php?p=13481#p13481 Wrote:Dystopia » Wed Apr 27, 2016 11:13 am[/url]"]"[url=http://www.neus-projects.net/viewtopic.php?p=13480#p13480 Wrote:Snake » Wed Apr 27, 2016 3:11 pm[/url]"] Well, stuff like that happens already, to be fair, just barely, and usually people go to get guards if anything goes wrong, or hopefully. Re: Sparring Mode - Chaos - 04-27-2016 "[url=http://www.neus-projects.net/viewtopic.php?p=13480#p13480 Wrote:Snake » Wed Apr 27, 2016 10:11 am[/url]"]Have the 'spars' noted with wooden swords instead of iron swords."[url=http://www.neus-projects.net/viewtopic.php?p=13465#p13465 Wrote:Exxy » Wed Apr 27, 2016 2:24 am[/url]"]Also, to go along with it, the regular mode be given a second prompt (if it doesn't have one already) to clarify the fight isn't necessarily considered a spar, could pose actual IC/RP harm to your character, etc, etc. As far as the OP's suggestion goes, I'm fine with this going in. Re: Sparring Mode - Sawrock - 04-27-2016 "[url=http://neus-projects.net/viewtopic.php?p=13483#p13483 Wrote:Mivereous » Wed Apr 27, 2016 11:11 am[/url]"]I think that if someone's intention is to betray someone, or have a spar gone wrong, they should note it at the beginning of the fight OOCly. SL2 has restrictions on it, anyway- you can't hurt players without their consent- so simply having the fight start with non-spar mode should work."[url=http://neus-projects.net/viewtopic.php?p=13481#p13481 Wrote:Dystopia » Wed Apr 27, 2016 11:13 am[/url]"]"[url=http://www.neus-projects.net/viewtopic.php?p=13480#p13480 Wrote:Snake » Wed Apr 27, 2016 3:11 pm[/url]"] Re: Sparring Mode - Exxy - 04-27-2016 Furthermore, this is probably getting ahead of myself a fair bit but. . . thoughts on making some skills only useable in non-spar scenarios (assuming the concept is green-lit)? I.E. Retaliate and Ether Invitation. Re: Sparring Mode - Autumn - 04-27-2016 I don't agree with that, to be honest, not everyone RP's Ether Invitation as what it is, neither with Retaliation (When was the last time someone said "You got the horns cabrone" anyway) Re: Sparring Mode - Snake - 03-23-2017 Deeeev? Bump. Can we get an indicator for when a fight is Serious? (The crossed swords being red colored) And if you are Sparring, you can have the access to Leave Battle? (In the same fashion of Arena Fights) Re: Sparring Mode - Neus - 03-23-2017 Don't necropost, Snake. This is already coming in the next update. |