Enchanting - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Suggestions (https://neus-projects.net/forums/forumdisplay.php?fid=7) +--- Thread: Enchanting (/showthread.php?tid=175) Pages:
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Re: Enchanting - Rendar - 11-20-2014 Holy fuck that is way more complicated than I had even thought about. Give me thirty < I don't really like the idea that catalysts become like that, and would still prefer that you need them on hand to imbue them into a weapon so it isn't just a "welp got this one. never need to see another ever again." > Re: Enchanting - LadyLightning - 11-20-2014 Then perhaps having the catalyst in your inventory counts as 'learning' it, and if you sell it, you 'forget' it? That makes less sense though. Re: Enchanting - Rendar - 11-20-2014 I'd prefer that as a catalyst, it has a chance to degrade, or even be destroyed after a use. With your skill at enchanting helping the preservation chance. You do have to 'use' them for items, but you may retain them afterwards. Re: Enchanting - LadyLightning - 11-20-2014 Perhaps catalysts have durability, and when you enchant using that catalyst, their durability is reduced. There would exist no way to recharge or repair a damaged catalyst, and a higher Enchanting skill level would give a small % chance, rolled separately for each catalyst, that said catalyst doesn't take a point of durability damage. |