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Ranged Weapons - A minor re-look. - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11) +--- Thread: Ranged Weapons - A minor re-look. (/showthread.php?tid=1223) Pages:
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Re: Ranged Weapons - A minor re-look. - Sarinpa1 - 05-09-2015 There are multiple resources nodes and when you're selling shit you don't care what it is. So yeah. And scaling by level to have larger mura sink? Yeah let me get that ten thousand so we can have a few spars, sure. (no) But yeah this is something for a different topic. Problem bows solved. Re: Ranged Weapons - A minor re-look. - LadyLightning - 05-13-2015 "[url=http://www.neus-projects.net/viewtopic.php?p=7145#p7145 Wrote:Chaos » Fri May 08, 2015 9:48 am[/url]"]"[url=http://www.neus-projects.net/viewtopic.php?p=7142#p7142 Wrote:Sarinpa1 » Fri May 08, 2015 8:12 am[/url]"]And mid-later game financial troubles end up being GRIND GRIND GRIND GRIND GRINDOr, as an alternative, just have the Inn/Repair services scale in cost based on level. That way, beginning levels won't have to worry about recovering FP or repairing weapons, but higher levels face a larger mura sink. I like this idea. Perhaps using the inn or getting repairs could cost twice your character level in murai, from 2 murai at 1st level (an 80% discount) to 120 murai at 60th (where 120 is the change under the couch cushion in your giant house). |